Source code for boxes.generators.rack19box

# Copyright (C) 2013-2018 Florian Festi
#
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

from boxes import *


[docs] class Rack19Box(Boxes): """Closed box with screw on top for mounting in a 19" rack.""" ui_group = "Box" def __init__(self) -> None: Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=0.5) self.argparser.add_argument( "--depth", action="store", type=float, default=100., help="inner depth in mm") self.argparser.add_argument( "--height", action="store", type=int, default=2, choices=list(range(1, 17)), help="height in rack units") self.argparser.add_argument( "--triangle", action="store", type=float, default=25., help="Sides of the triangles holding the lid in mm") self.argparser.add_argument( "--d1", action="store", type=float, default=2., help="Diameter of the inner lid screw holes in mm") self.argparser.add_argument( "--d2", action="store", type=float, default=3., help="Diameter of the lid screw holes in mm") def wallxCB(self): t = self.thickness self.fingerHolesAt(0, self.h-1.5*t, self.triangle, 0) self.fingerHolesAt(self.x, self.h-1.5*t, self.triangle, 180) def wallxfCB(self): # front t = self.thickness for x in (8.5, self.x+2*17.+2*t-8.5): for y in (6., self.h-6.+t): self.rectangularHole(x, y, 10, 6.5, r=3.25) self.moveTo(t+17., t) self.wallxCB() def wallyCB(self): t = self.thickness self.fingerHolesAt(0, self.h-1.5*t, self.triangle, 0) self.fingerHolesAt(self.y, self.h-1.5*t, self.triangle, 180) def _render(self, type): t = self.thickness self.h = h = self.height * 44.45 - 0.787 - t if type == 10: self.x = 219.0 - 2*t else: self.x = 448.0 - 2*t x = self.x y = self.y = self.depth d1, d2 =self.d1, self.d2 tr = self.triangle trh = tr / 3. self.rectangularWall(y, h, "ffef", callback=[self.wallyCB], move="right", label="right") self.flangedWall(x, h, "FFEF", callback=[self.wallxfCB], r=t, flanges=[0., 17., -t, 17.], move="up", label="front") self.rectangularWall(x, h, "fFeF", callback=[self.wallxCB], label="back") self.rectangularWall(y, h, "ffef", callback=[self.wallyCB], move="left up", label="left") self.rectangularWall(x, y, "fFFF", move="up", label="bottom") self.rectangularWall(x, y, callback=[ lambda:self.hole(trh, trh, d=d2)] * 4, move='right', label="lid") self.rectangularTriangle(tr, tr, "ffe", num=4, callback=[None, lambda: self.hole(trh, trh, d=d1)]) def render(self): self._render(type=19)