Source code for boxes.generators.angledcutjig

# Copyright (C) 2013-2016 Florian Festi
#
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

from boxes import *


[docs] class AngledCutJig(Boxes): # Change class name! """Jig for making angled cuts in a laser cutter""" ui_group = "Misc" def __init__(self) -> None: Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1.) # remove cli params you do not need self.buildArgParser(x=50, y=100) # Add non default cli params if needed (see argparse std lib) self.argparser.add_argument( "--angle", action="store", type=float, default=45., help="Angle of the cut") def bottomCB(self): t = self.thickness self.fingerHolesAt(10-t, 4.5*t, 20, 0) self.fingerHolesAt(30+t, 4.5*t, self.x, 0) self.fingerHolesAt(10-t, self.y-4.5*t, 20, 0) self.fingerHolesAt(30+t, self.y-4.5*t, self.x, 0) def render(self): # adjust to the variables you want in the local scope x, y = self.x, self.y t = self.thickness th = x * math.tan(math.radians(90-self.angle)) l = (x**2 + th**2)**0.5 th2 = 20 * math.tan(math.radians(self.angle)) l2 = (20**2 + th2**2)**0.5 self.rectangularWall(30+x+2*t, y, callback=[self.bottomCB], move="right") self.rectangularWall(l, y, callback=[ lambda:self.fingerHolesAt(0, 4.5*t, l, 0), None, lambda:self.fingerHolesAt(0, 4.5*t, l, 0), None], move="right") self.rectangularWall(l2, y, callback=[ lambda:self.fingerHolesAt(0, 4.5*t, l2, 0), None, lambda:self.fingerHolesAt(0, 4.5*t, l2, 0), None], move="right") self.rectangularTriangle(x, th, "fef", num=2, move="up") self.rectangularTriangle(20, th2, "fef", num=2, move="up")