Source code for boxes.generators.slatwalldrillbox

#!/usr/bin/env python3
# Copyright (C) 2013-2019 Florian Festi
#
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

from boxes import *

[docs]class SlatwallDrillBox(Boxes): """Box for drills with each compartment with a different height""" ui_group = "SlatWall" def __init__(self): Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings) self.addSettingsArgs(edges.SlatWallSettings) self.buildArgParser(sx="25*6", sy="10:20:30", sh="25:40:60") self.argparser.add_argument( "--extra_height", action="store", type=float, default=15.0, help="height difference left to right") def yWall(self, nr, move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = self.extra_height * (sum(sx[:nr])+ nr*t - t)/x tw, th = sum(sy) + t * len(sy) + t, max(sh) + eh if self.move(tw, th, move, True): return self.moveTo(t) self.polyline(y, 90) self.edges["f"](sh[-1]+eh) self.corner(90) for i in range(len(sy)-1, 0, -1): s1 = max(sh[i]-sh[i-1], 0) + 4*t s2 = max(sh[i-1]-sh[i], 0) + 4*t self.polyline(sy[i], 90, s1, -90, t, -90, s2, 90) self.polyline(sy[0], 90) self.edges["f"](sh[0] + eh) self.corner(90) self.move(tw, th, move) def sideWall(self, extra_height=0.0, move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = extra_height tw, th = sum(sy) + t * len(sy) + t, max(sh) + eh if self.move(tw, th, move, True): return self.moveTo(t) self.polyline(y+t, 90) self.edges["B"](sh[-1]+eh) self.polyline(0, 90, t) for i in range(len(sy)-1, 0, -1): self.edge(sy[i]) if sh[i] > sh[i-1]: self.fingerHolesAt(0.5*t, self.burn, sh[i]+eh, 90) self.polyline(t, 90, sh[i] - sh[i-1], -90) else: self.polyline(0, -90, sh[i-1] - sh[i], 90, t) self.fingerHolesAt(-0.5*t, self.burn, sh[i-1]+eh) self.polyline(sy[0], 90) self.edges["f"](sh[0]+eh) self.corner(90) self.move(tw, th, move) def xWall(self, nr, move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = self.extra_height tw, th = x + 2*t, sh[nr] + eh + t a = math.degrees(math.atan(eh / x)) fa = 1 / math.cos(math.radians(a)) if self.move(tw, th, move, True): return self.moveTo(t, eh+t, -a) for i in range(len(sx)-1): self.edges["f"](fa*sx[i]) h = min(sh[nr - 1], sh[nr]) s1 = h - 3.95*t + self.extra_height * (sum(sx[:i+1]) + i*t)/x s2 = h - 3.95*t + self.extra_height * (sum(sx[:i+1]) + i*t + t)/x self.polyline(0, 90+a, s1, -90, t, -90, s2, 90-a) self.edges["f"](fa*sx[-1]) self.polyline(0, 90+a) self.edges["f"](sh[nr]+eh) self.polyline(0, 90, x, 90) self.edges["f"](sh[nr]) self.polyline(0, 90+a) self.move(tw, th, move) def xOutsideWall(self, h, edges="fFeF", move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh edges = [self.edges.get(e, e) for e in edges] eh = self.extra_height tw = x + edges[1].spacing() + edges[3].spacing() th = h + eh + edges[0].spacing() + edges[2].spacing() a = math.degrees(math.atan(eh / x)) fa = 1 / math.cos(math.radians(a)) if self.move(tw, th, move, True): return self.moveTo(edges[3].spacing(), eh+edges[0].margin(), -a) edges[0](x*fa) self.corner(a) self.edgeCorner(edges[0], edges[1], 90) edges[1](eh+h) self.edgeCorner(edges[1], edges[2], 90) edges[2](x) self.edgeCorner(edges[2], edges[3], 90) edges[3](h) self.edgeCorner(edges[3], edges[0], 90) self.moveTo(0, self.burn+edges[0].startwidth(), 0) for i in range(1, len(sx)): posx = sum(sx[:i]) + i*t - 0.5 * t length = h + self.extra_height * (sum(sx[:i]) + i*t - t)/x self.fingerHolesAt(posx, h, length, -90) self.move(tw, th, move) def bottomCB(self): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = self.extra_height a = math.degrees(math.atan(eh / x)) fa = 1 / math.cos(math.radians(a)) posy = -0.5 * t for i in range(len(sy)-1): posy += sy[i] + t posx = 0 for j in range(len(sx)): self.fingerHolesAt(posx, posy, fa*sx[j], 0) posx += fa*sx[j] + fa*t def render(self): # Add slat wall edges s = edges.SlatWallSettings(self.thickness, True, **self.edgesettings.get("SlatWall", {})) s.edgeObjects(self) self.slatWallHolesAt = edges.SlatWallHoles(self, s) t = self.thickness sx, sy, sh = self.sx, self.sy, self.sh self.x = x = sum(sx) + len(sx)*t - t self.y = y = sum(sy) + len(sy)*t - t self.xOutsideWall(sh[0], "fFeF", move="up") for i in range(1, len(sy)): self.xWall(i, move="up") self.xOutsideWall(sh[-1], "fCec", move="up") self.rectangularWall((x**2+self.extra_height**2)**0.5, y, "FeFe", callback=[self.bottomCB], move="up") self.sideWall(move="right") for i in range(1, len(sx)): self.yWall(i, move="right") self.sideWall(self.extra_height, move="right")