Source code for boxes.generators.unevenheightbox

#!/usr/bin/env python3
# Copyright (C) 2013-2018 Florian Festi
#
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

from boxes import *


[docs]class UnevenHeightBox(Boxes): """Box with different height in each corner""" ui_group = "Box" def __init__(self): Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings) self.buildArgParser("x", "y", "outside", bottom_edge="F") self.argparser.add_argument( "--height0", action="store", type=float, default=50, help="height of the front left corner in mm") self.argparser.add_argument( "--height1", action="store", type=float, default=50, help="height of the front right corner in mm") self.argparser.add_argument( "--height2", action="store", type=float, default=100, help="height of the right back corner in mm") self.argparser.add_argument( "--height3", action="store", type=float, default=100, help="height of the left back corner in mm") self.argparser.add_argument( "--lid", action="store", type=boolarg, default=False, help="add a lid (works best with high corners opposing each other)") def render(self): x, y = self.x, self.y heights = [self.height0, self.height1, self.height2, self.height3] if self.outside: x = self.adjustSize(x) y = self.adjustSize(y) for i in range(4): heights[i] = self.adjustSize(heights[i], self.bottom_edge, self.lid) t = self.thickness h0, h1, h2, h3 = heights b = self.bottom_edge self.trapezoidWall(x, h0, h1, [b, "F", "e", "F"], move="right") self.trapezoidWall(y, h1, h2, [b, "f", "e", "f"], move="right") self.trapezoidWall(x, h2, h3, [b, "F", "e", "F"], move="right") self.trapezoidWall(y, h3, h0, [b, "f", "e", "f"], move="right") with self.saved_context(): if b != "e": self.rectangularWall(x, y, "ffff", move="up") if self.lid: maxh = max(heights) lidheights = [maxh-h for h in heights] h0, h1, h2, h3 = lidheights lidheights += lidheights edges = ["E" if (lidheights[i] == 0.0 and lidheights[i+1] == 0.0) else "f" for i in range(4)] self.rectangularWall(x, y, edges, move="up") if self.lid: self.moveTo(0, maxh+self.edges["F"].spacing()+self.edges[b].spacing()+3*self.spacing, 180) self.trapezoidWall(y, h0, h3, "Ffef", move="right" + (" only" if h0 == h3 == 0.0 else "")) self.trapezoidWall(x, h3, h2, "FFeF", move="right" + (" only" if h3 == h2 == 0.0 else "")) self.trapezoidWall(y, h2, h1, "Ffef", move="right" + (" only" if h2 == h1 == 0.0 else "")) self.trapezoidWall(x, h1, h0, "FFeF", move="right" + (" only" if h1 == h0 == 0.0 else ""))