Source code for boxes.generators.bottletag

# Copyright (C) 2013-2016 Florian Festi
#
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

from boxes import *


[docs] class BottleTag(Boxes): """Paper slip over bottle tag""" ui_group = "Misc" # see ./__init__.py for names def __init__(self) -> None: Boxes.__init__(self) self.buildArgParser() # Add non default cli params if needed (see argparse std lib) self.argparser.add_argument( "--width", action="store", type=float, default=72, help="width of neck tag") self.argparser.add_argument( "--height", action="store", type=float, default=98, help="height of neck tag") self.argparser.add_argument( "--min_diameter", action="store", type=float, default=24, help="inner diameter of bottle neck hole") self.argparser.add_argument( "--max_diameter", action="store", type=float, default=50, help="outer diameter of bottle neck hole") self.argparser.add_argument( "--radius", action="store", type=float, default=15, help="corner radius of bottom tag") self.argparser.add_argument( "--segment_width", action="store", type=int, default=3, help="inner segment width") def render(self): # adjust to the variables you want in the local scope width = self.width height = self.height r_min = self.min_diameter / 2 r_max = self.max_diameter / 2 r = self.radius segment_width = self.segment_width # tag outline self.moveTo(r) self.edge(width - r - r) self.corner(90, r) self.edge(height - width / 2.0 - r) self.corner(180, width / 2) self.edge(height - width / 2.0 - r) self.corner(90, r) # move to centre of hole and cut the inner circle self.moveTo(width / 2 - r, height - width / 2) with self.saved_context(): self.moveTo(0, -r_min) self.corner(360, r_min) # draw the radial lines approx 2mm apart on r_min seg_angle = math.degrees(segment_width / r_min) # for neatness, we want an integral number of cuts num = math.floor(360 / seg_angle) for i in range(num): with self.saved_context(): self.moveTo(0, 0, i * 360.0 / num) self.moveTo(r_min) self.edge(r_max - r_min) # Add some right angle components to reduce tearing with self.saved_context(): self.moveTo(0, 0, 90) self.edge(0.5) with self.saved_context(): self.moveTo(0, 0, -90) self.edge(0.5)