Source code for boxes.generators.drillbox

#!/usr/bin/env python3
# Copyright (C) 2013-2014 Florian Festi
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   GNU General Public License for more details.
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <>.

from boxes import Boxes, edges, Color, ArgparseEdgeType
from boxes.lids import _TopEdge, LidSettings

[docs]class DrillBox(_TopEdge): """A parametrized box for drills""" description = """![Multiple DrillBoxes](static/samples/DrillBoxes.jpg) """ ui_group = "Tray" def __init__(self) -> None: Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings, space=3, finger=3, surroundingspaces=1) self.addSettingsArgs(edges.RoundedTriangleEdgeSettings, outset=1) self.addSettingsArgs(edges.StackableSettings) self.addSettingsArgs(edges.MountingSettings) self.addSettingsArgs(LidSettings) self.argparser.add_argument( "--top_edge", action="store", type=ArgparseEdgeType("eStG"), choices=list("eStG"), default="e", help="edge type for top edge") self.buildArgParser(sx="25*3", sy="60*4", sh="5:25:10", bottom_edge="h") self.argparser.add_argument( "--holes", action="store", type=int, default=3, help="Number of holes for each size", ) self.argparser.add_argument( "--firsthole", action="store", type=float, default=1.0, help="Smallest hole", ) self.argparser.add_argument( "--holeincrement", action="store", type=float, default=.5, help="increment between holes", ) def sideholes(self, l): t = self.thickness h = -0.5 * t for d in[:-1]: h += d + t self.fingerHolesAt(0, h, l, angle=0) def drillholes(self, description=False): y = 0 d = self.firsthole for dy in x = 0 for dx in iy = dy / self.holes for k in range(self.holes): self.hole(x + dx / 2, y + (k + 0.5) * iy, d=d + 0.05) if description: self.rectangularHole(x + dx / 2, y + dy / 2, dx - 2, dy - 2, color=Color.ETCHING) self.text( "%.1f" % d, x + 2, y + 2, 270, align="right", fontsize=6, color=Color.ETCHING, ) # TODO: make the fontsize dynamic to make the text fit in all cases d += self.holeincrement x += dx y += dy def render(self): x = sum( y = sum( h = sum( + self.thickness * (len( b = self.bottom_edge t1, t2, t3, t4 = self.topEdges(self.top_edge) self.rectangularWall( x, h, [b, "f", t1, "F"], ignore_widths=[1, 6], callback=[lambda: self.sideholes(x)], move="right") self.rectangularWall( y, h, [b, "f", t2, "F"], callback=[lambda: self.sideholes(y)], ignore_widths=[1, 6], move="up") self.rectangularWall( y, h, [b, "f", t3, "F"], callback=[lambda: self.sideholes(y)], ignore_widths=[1, 6]) self.rectangularWall( x, h, [b, "f", t4, "F"], ignore_widths=[1, 6], callback=[lambda: self.sideholes(x)], move="left up") if b != "e": self.rectangularWall(x, y, "ffff", move="right") for d in[:-2]: self.rectangularWall( x, y, "ffff", callback=[self.drillholes], move="right") self.rectangularWall( x, y, "ffff", callback=[lambda: self.drillholes(description=True)], move="right") self.lid(x, y, self.top_edge)