Source code for boxes.generators.drillstand

# Copyright (C) 2013-2019 Florian Festi
#
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <http://www.gnu.org/licenses/>.

import boxes
from boxes import *


[docs] class DrillStand(Boxes): """Box for drills with each compartment of a different height""" description = """Note: `sh` gives the height of the rows front to back. It though should have the same number of entries as `sy`. These heights are the one on the left side and increase throughout the row. To have each compartment a bit higher than the previous one the steps in `sh` should be a bit bigger than `extra_height`. Assembly: ![Parts](static/samples/DrillStand-drawing.png) Start with putting the slots of the inner walls together. Be especially careful with adding the bottom. It is always asymmetrical and flush with the right/lower side while being a little short on the left/higher side to not protrude into the side wall. | | | | ---- | ---- | | ![Assembly inner walls](static/samples/DrillStand-assembly-1.jpg) | ![Assembly bottom](static/samples/DrillStand-assembly-2.jpg) | | Then add the front and the back wall. | Add the very left and right walls last. | | ![Assembly front and back](static/samples/DrillStand-assembly-3.jpg) | ![Assembly side walls](static/samples/DrillStand-assembly-4.jpg) | """ ui_group = "Misc" def __init__(self) -> None: Boxes.__init__(self) self.addSettingsArgs(edges.StackableSettings, height=1.0, width=3) self.addSettingsArgs(edges.FingerJointSettings) self.buildArgParser(sx="25*6", sy="10:20:30", sh="25:40:60") self.argparser.add_argument( "--extra_height", action="store", type=float, default=15.0, help="height difference left to right") def yWall(self, nr, move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = self.extra_height * (sum(sx[:nr])+ nr*t - t)/x tw, th = sum(sy) + t * len(sy) + t, max(sh) + eh if self.move(tw, th, move, True): return self.moveTo(t) self.polyline(y, 90) self.edges["f"](sh[-1]+eh) self.corner(90) for i in range(len(sy)-1, 0, -1): s1 = max(sh[i]-sh[i-1], 0) + 4*t s2 = max(sh[i-1]-sh[i], 0) + 4*t self.polyline(sy[i], 90, s1, -90, t, -90, s2, 90) self.polyline(sy[0], 90) self.edges["f"](sh[0] + eh) self.corner(90) self.move(tw, th, move) def sideWall(self, extra_height=0.0, foot_height=0.0, edges="šFf", move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = extra_height fh = foot_height edges = [self.edges.get(e, e) for e in edges] tw = sum(sy) + t * len(sy) + t th = max(sh) + eh + fh + edges[0].spacing() if self.move(tw, th, move, True): return self.moveTo(edges[0].margin()) edges[0](y+2*t) self.edgeCorner(edges[0], "e") self.edge(fh) self.step(edges[1].startwidth() - t) edges[1](sh[-1]+eh) self.edgeCorner(edges[1], "e") for i in range(len(sy)-1, 0, -1): self.edge(sy[i]) if sh[i] > sh[i-1]: self.fingerHolesAt(0.5*t, self.burn, sh[i]+eh, 90) self.polyline(t, 90, sh[i] - sh[i-1], -90) else: self.polyline(0, -90, sh[i-1] - sh[i], 90, t) self.fingerHolesAt(-0.5*t, self.burn, sh[i-1]+eh) self.polyline(sy[0]) self.edgeCorner("e", edges[2]) edges[2](sh[0]+eh) self.step(t - edges[2].endwidth()) self.polyline(fh) self.edgeCorner("e", edges[0]) self.move(tw, th, move) def xWall(self, nr, move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = self.extra_height tw, th = x + 2*t, sh[nr] + eh + t a = math.degrees(math.atan(eh / x)) fa = 1 / math.cos(math.radians(a)) if self.move(tw, th, move, True): return self.moveTo(t, eh+t, -a) for i in range(len(sx)-1): self.edges["f"](fa*sx[i]) h = min(sh[nr - 1], sh[nr]) s1 = h - 3.95*t + self.extra_height * (sum(sx[:i+1]) + i*t)/x s2 = h - 3.95*t + self.extra_height * (sum(sx[:i+1]) + i*t + t)/x self.polyline(0, 90+a, s1, -90, t, -90, s2, 90-a) self.edges["f"](fa*sx[-1]) self.polyline(0, 90+a) self.edges["f"](sh[nr]+eh) self.polyline(0, 90, x, 90) self.edges["f"](sh[nr]) self.polyline(0, 90+a) self.move(tw, th, move) def xOutsideWall(self, h, edges="fFeF", move=None): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh edges = [self.edges.get(e, e) for e in edges] eh = self.extra_height tw = x + edges[1].spacing() + edges[3].spacing() th = h + eh + edges[0].spacing() + edges[2].spacing() a = math.degrees(math.atan(eh / x)) fa = 1 / math.cos(math.radians(a)) if self.move(tw, th, move, True): return self.moveTo(edges[3].spacing(), eh+edges[0].margin(), -a) self.edge(t*math.tan(math.radians(a))) if isinstance(edges[0], boxes.edges.FingerHoleEdge): with self.saved_context(): self.moveTo(0, 0, a) self.fingerHolesAt( 0, 1.5*t, x*fa - t*math.tan(math.radians(a)), -a) self.edge(x*fa - t*math.tan(math.radians(a))) elif isinstance(edges[0], boxes.edges.FingerJointEdge): edges[0](x*fa - t*math.tan(math.radians(a))) else: raise ValueError("Only edges h and f supported: ") self.corner(a) self.edgeCorner(edges[0], "e", 90) self.corner(-90) self.edgeCorner("e", edges[1], 90) edges[1](eh+h) self.edgeCorner(edges[1], edges[2], 90) edges[2](x) self.edgeCorner(edges[2], edges[3], 90) edges[3](h) self.edgeCorner(edges[3], "e", 90) self.corner(-90) self.edgeCorner("e", edges[0], 90) self.moveTo(0, self.burn+edges[0].startwidth(), 0) for i in range(1, len(sx)): posx = sum(sx[:i]) + i*t - 0.5 * t length = h + self.extra_height * (sum(sx[:i]) + i*t - t)/x self.fingerHolesAt(posx, h, length, -90) self.move(tw, th, move) def bottomCB(self): t = self.thickness x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh eh = self.extra_height a = math.degrees(math.atan(eh / x)) fa = 1 / math.cos(math.radians(a)) posy = -0.5 * t for i in range(len(sy)-1): posy += sy[i] + t posx = -t * math.tan(math.radians(a)) # left side is clipped for j in range(len(sx)): self.fingerHolesAt(posx, posy, fa*sx[j], 0) posx += fa*sx[j] + fa*t def render(self): t = self.thickness sx, sy, sh = self.sx, self.sy, self.sh self.x = x = sum(sx) + len(sx)*t - t self.y = y = sum(sy) + len(sy)*t - t bottom_angle = math.atan(self.extra_height / x) # radians self.xOutsideWall(sh[0], "hFeF", move="up") for i in range(1, len(sy)): self.xWall(i, move="up") self.xOutsideWall(sh[-1], "hfef", move="up") self.rectangularWall(x/math.cos(bottom_angle)-t*math.tan(bottom_angle), y, "fefe", callback=[self.bottomCB], move="up") self.sideWall(foot_height=self.extra_height+2*t, move="right") for i in range(1, len(sx)): self.yWall(i, move="right") self.sideWall(self.extra_height, 2*t, move="right")