# Copyright (C) 2013-2019 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
from boxes.edges import CompoundEdge, Edge
class USlotEdge(Edge):
def __init__(self, boxes, settings, edge="f"):
super().__init__(boxes, settings)
self.e = edge
def __call__(self, length, bedBolts=None, bedBoltSettings=None, **kw):
l = length
o = self.settings
d = length * (1-o/100) / 2
r = min(3*self.thickness, (l-2*d)/2)
self.edges[self.e](d)
self.step(-self.edges[self.e].endwidth())
self.polyline(0, 90, 0, (-90, r), l-2*d-2*r, (-90, r), 0, 90)
self.step(self.edges[self.e].startwidth())
self.edges[self.e](d)
def margin(self) -> float:
return self.edges[self.e].margin()
def startwidth(self):
return self.edges[self.e].startwidth()
class HalfStackableEdge(edges.StackableEdge):
char = 'H'
def __call__(self, length, **kw):
s = self.settings
r = s.height / 2.0 / (1 - math.cos(math.radians(s.angle)))
l = r * math.sin(math.radians(s.angle))
p = 1 if self.bottom else -1
if self.bottom:
self.boxes.fingerHolesAt(0, s.height + self.settings.holedistance + 0.5 * self.boxes.thickness,
length, 0)
self.boxes.edge(s.width, tabs=1)
self.boxes.corner(p * s.angle, r)
self.boxes.corner(-p * s.angle, r)
self.boxes.edge(length - 1 * s.width - 2 * l)
def endwidth(self) -> float:
return self.settings.holedistance + self.settings.thickness
[docs]
class NotesHolder(Boxes):
"""Box for holding a stack of paper, coasters etc"""
ui_group = "Box"
def __init__(self) -> None:
Boxes.__init__(self)
self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1)
self.addSettingsArgs(edges.StackableSettings)
self.buildArgParser(sx="78*1", y=78, h=35)
self.argparser.add_argument(
"--bottom_edge", action="store",
type=ArgparseEdgeType("Fhsfe"), choices=list("Fhsfe"),
default="s",
help="edge type for bottom edge")
self.argparser.add_argument(
"--opening", action="store", type=float, default=40,
help="percent of front (or back) that's open")
self.argparser.add_argument(
"--back_openings", action="store", type=boolarg, default=False,
help="have openings on the back side, too")
def fingerHoleCB(self, lengths, height, posy=0.0):
def CB():
t = self.thickness
px = -0.5 * t
for x in lengths[:-1]:
px += x + t
self.fingerHolesAt(px, posy, height, 90)
return CB
def render(self):
sx, y, h = self.sx, self.y, self.h
t = self.thickness
x = sum(sx) + (len(sx) - 1) * t
o = max(0, min(self.opening, 100))
sides = x * (1-o/100) / 2
b = self.edges.get(self.bottom_edge, self.edges["F"])
if self.bottom_edge == "s":
b2 = HalfStackableEdge(self, self.edges["s"].settings,
self.edges["f"].settings)
b3 = self.edges["h"]
else:
b2 = b
b3 = b
b4 = Edge(self, None)
b4.startwidth = lambda: b3.startwidth()
for side in range(2):
with self.saved_context():
self.rectangularWall(y, h, [b, "F", "e", "F"],
ignore_widths=[1, 6], move="right")
# front walls
if self.opening == 0.0 or (side and not self.back_openings):
self.rectangularWall(x, h, [b, "f", "e", "f"],
ignore_widths=[1, 6], move="right")
else:
self.rectangularWall(sx[0] * (1-o/100) / 2, h,
[b2, "e", "e", "f"],
ignore_widths=[1, 6], move="right")
for ix in range(len(sx)-1):
left = sx[ix] * (1-o/100) / 2
right = sx[ix+1] * (1-o/100) / 2
h_e = t
bottom_edge = CompoundEdge(
self, [b3, b4, b3], [left, t, right])
self.rectangularWall(
left+right+t, h,
[bottom_edge, "e", "e", "e"],
callback=[lambda: self.fingerHolesAt(left+t/2, 0, h, 90)],
move="right")
self.rectangularWall(sx[-1] * (1-o/100) / 2, h,
[b2, "e", "e", "f"],
ignore_widths=[1, 6],
move="right mirror")
self.rectangularWall(x, h, [b, "F", "e", "F"],
ignore_widths=[1, 6], move="up only")
# hack to have it reversed in second go and then back to normal
sx = list(reversed(sx))
# bottom
if self.bottom_edge != "e":
outer_edge = "h" if self.bottom_edge == "f" else "f"
font_edge = back_edge = outer_edge
u_edge = USlotEdge(self, o, outer_edge)
outer_width = self.edges[outer_edge].startwidth()
if self.opening > 0.0:
front_edge = CompoundEdge(
self,
([u_edge, edges.OutSetEdge(self, outer_width)]*len(sx))[:-1],
([l for x in sx for l in (x, t)])[:-1])
if self.opening > 0.0 and self.back_openings:
back_edge = CompoundEdge(
self,
([u_edge, edges.OutSetEdge(self, outer_width)]*len(sx))[:-1],
([l for x in reversed(sx) for l in (x, t)])[:-1])
self.rectangularWall(
x, y,
[front_edge, outer_edge, back_edge, outer_edge],
callback=[self.fingerHoleCB(sx, y)],
move="up")
# innner walls
for i in range(len(sx)-1):
self.rectangularWall(
y, h, ("e" if self.bottom_edge=="e" else "f") + "fef",
move="right")