Source code for boxes.generators.notesholder

#!/usr/bin/env python3
# Copyright (C) 2013-2019 Florian Festi
#   This program is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   GNU General Public License for more details.
#   You should have received a copy of the GNU General Public License
#   along with this program.  If not, see <>.

from boxes import *
from boxes.edges import Edge

class USlotEdge(Edge):

    def __call__(self, length, bedBolts=None, bedBoltSettings=None, **kw):
        l = length
        d = self.settings
        r = min(3*self.thickness, (l-2*d)/2)
        self.polyline(0, 90, 0, (-90, r), l-2*d-2*r, (-90, r), 0, 90)

    def margin(self) -> float:
        return self.edges["f"].margin()

class HalfStackableEdge(edges.StackableEdge):

    char = 'H'

    def __call__(self, length, **kw):
        s = self.settings
        r = s.height / 2.0 / (1 - math.cos(math.radians(s.angle)))
        l = r * math.sin(math.radians(s.angle))
        p = 1 if self.bottom else -1

        if self.bottom:
            self.boxes.fingerHolesAt(0, s.height + self.settings.holedistance + 0.5 * self.boxes.thickness,
                                     length, 0)

        self.boxes.edge(s.width, tabs=1)
        self.boxes.corner(p * s.angle, r)
        self.boxes.corner(-p * s.angle, r)
        self.boxes.edge(length - 1 * s.width - 2 * l)

    def endwidth(self) -> float:
        return self.settings.holedistance + self.settings.thickness

[docs]class NotesHolder(Boxes): """Box for holding a stack of paper, coasters etc""" ui_group = "Box" def __init__(self) -> None: Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1) self.addSettingsArgs(edges.StackableSettings) self.buildArgParser(x=78, y=78, h=35, bottom_edge="s") self.argparser.add_argument( "--opening", action="store", type=float, default=40, help="percent of front that's open") def render(self): x, y, h = self.x, self.y, self.h t = self.thickness o = max(0, min(self.opening, 100)) sides = x * (1-o/100) / 2 b = self.edges.get(self.bottom_edge, self.edges["F"]) if self.bottom_edge == "s": b2 = HalfStackableEdge(self, self.edges["s"].settings, self.edges["f"].settings) else: b2 = b with self.saved_context(): self.rectangularWall(y, h, [b, "F", "e", "F"], ignore_widths=[1, 6], move="right") if self.opening == 0.0: self.rectangularWall(x, h, [b, "f", "e", "f"], ignore_widths=[1, 6], move="right") else: self.rectangularWall(sides, h, [b2, "e", "e", "f"], ignore_widths=[1, 6], move="right") self.rectangularWall(sides, h, [b2, "e", "e", "f"], ignore_widths=[1, 6], move="right mirror") self.rectangularWall(x, h, [b, "F", "e", "F"], ignore_widths=[1, 6], move="up only") with self.saved_context(): self.rectangularWall(y, h, [b, "F", "e", "F"], ignore_widths=[1, 6], move="right") self.rectangularWall(x, h, [b, "f", "e", "f"], ignore_widths=[1, 6], move="right") self.rectangularWall(y, h, [b, "F", "e", "F"], move="up only") if self.bottom_edge != "e": if self.opening == 0.0: self.rectangularWall(x, y, ["f", "f", "f", "f"], move="up") else: self.rectangularWall(x, y, [USlotEdge(self, sides), "f", "f", "f"], move="up")