# Copyright (C) 2013-2014 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import math
import boxes
[docs]
class RoundedRegularBox(boxes.Boxes):
"""Regular polygone box with vertical edges rounded"""
description = """"""
ui_group = "FlexBox"
def __init__(self) -> None:
boxes.Boxes.__init__(self)
self.addSettingsArgs(boxes.edges.FingerJointSettings)
self.addSettingsArgs(boxes.edges.DoveTailSettings)
self.addSettingsArgs(boxes.edges.FlexSettings)
self.buildArgParser(h="100.0")
self.argparser.add_argument(
"--sides", action="store", type=int, default=5,
help="number of sides")
self.argparser.add_argument(
"--inner_size", action="store", type=float, default=150,
help="diameter of the inner circle in mm")
self.argparser.add_argument(
"--radius", action="store", type=float, default=15,
help="Radius of the corners in mm")
self.argparser.add_argument(
"--wallpieces", action="store", type=int, default=0,
help="number of pieces for outer wall (0 for one per side)")
self.argparser.add_argument(
"--top", action="store", type=str, default="hole",
choices=["hole", "lid", "closed",],
help="style of the top and lid")
def holeCB(self):
n = self.sides
t = self.thickness
poly = [self.side, (360 / n, self.radius-2*t)] * n
self.moveTo(-self.side/2, 2*t)
self.polygonWall(poly, edge="e", turtle=True)
def render(self):
n = self.sides
t = self.thickness
if self.wallpieces == 0:
self.wallpieces = n
_radius, height, side = self.regularPolygon(n, h=self.inner_size/2)
self.side = side = side - 2 * self.radius * math.tan(math.radians(360/2/n))
poly = [side/2, (360 / n, self.radius)]
parts = 1
for i in range(n-1):
if self.wallpieces * (i+1) / n >= parts:
poly.extend([side/2, 0, side/2, (360 / n, self.radius)])
parts += 1
else:
poly.extend([side, (360 / n, self.radius)])
poly.extend([side/2, 0])
with self.saved_context():
self.polygonWall(poly, move="right")
if self.top == "closed":
self.polygonWall(poly, move="right")
else:
self.polygonWall(poly, callback=[self.holeCB], move="right")
if self.top == "lid":
self.polygonWall([self.side, (360 / n, self.radius+t)] *n, edge="e", move="right")
self.polygonWall(poly, move="up only")
self.moveTo(0, t)
self.polygonWalls(poly, self.h)